Published 9/2024
Created by 3DRedBox Studio
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 5 Lectures ( 2h 47m ) | Size: 1.73 GB
Mastering Stylized Mossy Pavement in Substance Designer
What you’ll learn:
Create Stylized Pavement in Substance Designer: Learn to use default nodes effectively to model and texture pavement stones.
Master Color and Texture Integration: Understand how to employ gradient maps and grunge maps to create diverse color palettes and achieve desired roughness
Enhance Material Realism with Advanced Techniques: Explore techniques to blend surfaces seamlessly and enhance material realism
Develop Proficiency in Substance Designer: Gain intermediate-level proficiency in Substance Designer, enhancing your ability to conceptualize, design
Requirements:
Basic Knowledge of Substance Designer: Learners should have familiarity with Substance Designer’s interface, basic nodes, and fundamental workflows.
Computer with Substance Designer (Version 11.3 or Above): Access to a computer with Substance Designer installed (version 11.3 or above) is necessary to follow along with the course tutorials.
Understanding of Texture Mapping: Basic understanding of texture mapping concepts such as color, roughness, and normal maps will be beneficial.
Creative Interest in 3D Art: Enthusiasm for creating digital art and a desire to learn new techniques in material creation, particularly for stylized environments.
Description:
In this chapter of our designer training series, we delve into creating Stylized Mossy Pavement, a foundational material in 3D design. You’ll learn step-by-step how to achieve this versatile texture using Substance Designer, enabling you to enhance your skillset and creativity in material creation.Course Contents:100 minutes of detailed, unnarrated video tutorialsVideos in 1080 resolution for optimal clarity and learning experienceChapters:Chapter 01 – First Step: Dive into the fundamentals using Substance Designer’s default nodes. Begin by crafting the base pavement stone, then refine its appearance to incorporate the desired slope effect. Next, master the art of creating a realistic moss cover to complete the authentic pavement texture.Chapter 02 – Second Step: Explore advanced techniques for adding color variation and roughness details to your material. Utilize gradient maps to customize color palettes with precision, blending them seamlessly using grunge maps. Learn an efficient approach to defining roughness levels suitable for stylized textures.Software Used: Substance DesignerLevel: IntermediatePrerequisite: Basic familiarity with Substance Designer is recommended to maximize learning efficiency.Additional Information:Includes a clean SBS file for in-depth study and analysis (requires Substance Designer version 11.3 or above).All tutorial videos are unnarrated, allowing learners to focus solely on visual learning and technique mastery.
Who this course is for:
This course is designed for 3D artists, game developers, and digital content creators who want to master the creation of stylized materials, specifically mossy pavement, using Substance Designer. Whether you’re a beginner looking to expand your skills or an intermediate artist aiming to refine your techniques, this course offers step-by-step guidance on leveraging Substance Designer to create detailed and visually compelling textures. If you’re interested in enhancing your proficiency in material creation for games, animations, or digital art projects, this course will provide valuable insights and practical knowledge to elevate your creative abilities.
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