What you’ll learn:
Unity 2D Game Development For A Fag RPG to create the core systems for a Stardew Valley type game.
Intermediate level course will show you how to build a sophisticated game by creating complex Unity components using C# scripting.
43 Hours of in depth tutorials and includes the full completed project with save points after every lecture.
Set-up the Player game object in a multi-level hierarchy, and implement movement and animations using events.
Use multiple tilemap layers to build game scenes which give a sense of depth.
Use Cinemachine to create a camera to follow the player and remain within the scene bounds.
Build comprehensive item and inventory systems using scriptable objects and prefabs.
Build an inventory bar UI that allows the player to pickup, drop and re-arrange items.
Implement a game system and UI that generates related events.
Create a scene manager that loads and unloads scenes as the player moves between them.
Use C# Interfaces to define the properties and methods gameobjects should implement to save their game state as the player moves between scenes.
Use hidden tilemaps to store grid properties, such as, where the player can drop items or dig.
Implement a variety of tools that the player can use, such as a hoe to dig ground and an axe to chop down trees.
Build an object pool to re-use objects.
Create a VFX Manager and build particle effects.
Implement a configurable and flexible crop system covering the planting, growing and harvesting of crops.
Create a Pause Menu that provides a full inventory management screen, save game and quit options.
Build sophisticated save and load game functionality that uses C# interfaces and binary serialisation.
Implement functionality to fully customise your game characters appearance.
Create sophisticated AStar pathfinding for the game NPCs and based movement schedules.
Implement player sounds, ambient sounds, and game music.
Content Source :
https://www.udemy.com/course/unity-2d-game-developer-course-fag-rpg
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