Published 6/2024
Created by Morgan Page
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 47 Lectures ( 9h 52m ) | Size: 8.78 GB
Build an auto battler style card game using the Unity game engine and the Flow blockchain
What you’ll learn:
Create a 2D Game with Unity
Drag and Drop mechanics
Advanced Unity UI
Blockchain integration using the Flow blockchain
Requirements:
C# and Unity experience required, this is an intermediate to advanced course
Description:
Create an Auto Battler Card Game using Unity and C#. Then learn how to use the Flow Blockchain to enhance your game.What you’ll learn:How to use the Unity EditorC# ScriptingAdvanced Unity UIDrag and Drop mechanicsScriptable ObjectsWhat’s included:Unique character and environment art usable in your own projectsFull source code to the finished gameCertificate of completionThis course will take you from zero to hero in just a few hours.Want to add blockchain functionality to your game but didn’t know where to start? This course has you covered!Testimonials from other courses:Exactly what I was looking for. Hooks, canvas, and roguelikes. Lots of good design patterns as well, at least so far. I will be going through this course but trying to implement the features using typescript. Please continue with another intermediate course. Thanks much.Alex BarberVery cool what you can do in under 3.5hrs! Morgan breaks down core concepts and gives you an overview of all the tooling needed to be successful with your game idea. Nice pacing and fairly comprehensive! Would love to see a more in dept discussion about grouping and managing assets and resources in both Tiled and Phaser. Great Tutorial!Tech Ninja | Web & IT
Who this course is for:
Unity game developers that want to know how to build an autobattler and optionally add some blockchain functionality.
Homepage
https://anonymz.com/?https://www.udemy.com/course/create-an-auto-battler-card-game-on-the-flow-blockchain/