Duration: 2hr 21m | Video: h264, yuv420p, 1280×720 30fps | Audio: aac, 44100 Hz, 2 ch | 514 MB
Genre: eLearning | Language: English
This course introduces the many advanced features of the CINEMA 4D rendering and lighting toolsets.
Discover how to better simulate real-world surfaces, photography, and lighting scenarios.
Author Donovan Keith shows how to add realistic shallow depth-of-field effects with the physical renderer, use blurry reflections to create a type treatment, and light scenes with HDRI photographs and global illumination. Plus, learn tricks for achieving similar effects under tight deadlines.
Topics include:
Modifying depth of field
Animating rack focus
Using blurry transparency to create frosted glass
Understanding global illumination
Setting up HDRI lighting
Optimizing render sampling settings
Preventing over-/underexposure with color mapping
Using negative lights to selectively darken parts of scenes
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