Jan Urschel | Duration: 2h+ | Video: H264 2560×1440 | Audio: AAC 48 kHz 2ch | 1,65 GB | Language: English
Learn to create a moody sci-fi interior/exterior scene. We explore different lighting scenarios, a variety to surfaces and materials to help push your scenes further. Bonus: a little spaceship kitbashing action.
What topics are covered?
– modeling, shading and lighting of the environment
– how to repurpose older models for something new
– basic lookdev and rendering with Eevee and Cycles
– Quick overview of Photoshop paintover
Who is it for?
Designers/Artists/Creatives who are interested in new ways to create.
What will I get?
– 2 hour video tutorial with narration
– 3D source BLEND file
– PSD file
– textures
What do I need to have before I start:
– Blender 2.82
– basic knowledge of Blender
– experience with digital image making workflows
– Adobe Photoshop or equivalent
Who made this?
My name is Jan Urschel and I’m a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.
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